Case files · 98 night acts
Who acts when, in the order the game engine runs them. Automated online nights follow this by themselves; in a moderated game, call the roles in this order. Roles that never act at night are not listed.
Everyone (including you) sees you as a seer.
Investigators see you as a villager.
Investigators see you as a werewolf.
On the first night, bind your fate to another player. The lovers learn each other's identity.
On the first night, you learn the other Masons.
On the first night, you learn the other vampires.
On the first night, you learn the other werewolves.
On the first night, you learn the vampires.
On the first night, you learn the werewolves.
On the first night, you learn who Vampire Hunter is.
On the first night, you secretly learn every player's role.
When you die, your card is revealed as a villager. Investigators still see your true role.
choose your companions · On the first night
investigate a player · On the first night
choose your lovers · On the first night
choose a player to mirror · Each night
investigate a player · Each night, after a wolf is voted out
investigate a player · Each night, until the first wolf dies
investigate a player · Each night
investigate a player · Each night
investigate a player · Each night
investigate a player · Each night
investigate a player · Each night
ward a player · Each night
predict the winner · On the first night only
the pack's kill · Each night, while another wolf is alive
kill · Each night
kill · Each night
the pack's kill · Each night
the pack's kill · Each night
convert a player · Once per game at night, after a wolf is voted out
your own kill · Once per game at night
Each night, if you are targeted by the wolves' kill, it shifts to your left-side neighbor instead.
silence a player · Each night
redirect the wolves' kill · Each night
redirect the wolves' kill · Once per game at night
Breaks tied votes.
call a tribunal · Once per game at night
choose your action · Each night
choose your action · Each night
tap a neighbour · Each night
forge a sword · Once per game at night
hand out a gun · Once per game at night
If a wolf attacks you at night, you become a werewolf instead of dying (once per game).
Once per game, may protect yourself from being eliminated at night.
Once per game, may protect yourself from being eliminated at night. When the block fires, you reveal yourself to the table. Announced publicly to the table when it fires.
Once per game, may protect yourself from being voted out. When the block fires, you reveal yourself to the table. The day then continues with a revote. Announced publicly to the table when it fires.
protect a player · Each night
protect a player · Each night
protect a player · Once per game at night
Each night, learn whether anyone visited you. You do not learn who.
Each night, you learn who the wolves' chosen victim is.
mirror a player · Each night
watch a player · Each night
follow a player · Each night
watch a player · Each night
choose your action · Once per game at night