RolesSetups

Vampire

Night, the action phase Β· Each night Β· Skippable

VampiresNight automation: readyNight action

Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.

Each night, may drain a player. On the first night, you learn the other vampires.

Wins when

Wins with the vampires once they outnumber the village.

What you'll see at night

  • Night, the action phaseΒ·Each nightΒ·skippableΒ·choose an option

    Vampire: choose your action

    Drain: vote with the other vampires on who to eliminate tonight.

Example night

A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.

  • Vampire: choose your action β†’ Bram

Messages you receive

None on this night.

What the table hears

  • morningBram was killed by the vampire.

Variants

  • Vampire

    Each night, the vampires choose a player to bite. Bitten players die.

  • Converting Vampires

    Vampires get one convert of their choice on any night; the rest are kills.

Host settings

SettingOptions
Vampires can converton Β· off
Number of conversions1 Β· unlimited
vampire bite β€Ί options[id=convert] β€Ί timingfirst night only Β· choose any night Β· every night
vampire bite β€Ί options[id=convert] β€Ί intovampire Β· thrall
vampire bite β€Ί active whenalways Β· after vampire died Β· last vampire alive Β· after targeted
vampire awareness β€Ί seesis role tagged:vampire clan Β· is team:vampire
New Thralls learn who the other vampires areon Β· off

Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

Back to top ↑