RolesSetups

Outsider Wolf

Night, the action phase Β· Each night Β· Skippable

Variant of werewolf

WolvesNight automation: not yetNight action

This role has automated prompts (shown below) but is not yet cleared for automated nights. Use it in moderated games, or check back once it is confirmed.

Each night, alone choose a player to eliminate. Announced publicly to the table when it fires.

Wins when

Wins with the wolves once they outnumber the village.

What you'll see at night

  • Night, the action phaseΒ·Each nightΒ·skippable

    Outsider Wolf: kill

    Choose a player to eliminate tonight.

Example night

A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.

  • Outsider Wolf: kill β†’ Bram

Messages you receive

None on this night.

What the table hears

  • morningBram was killed by the wolves.

Host settings

SettingOptions
outsider solo kill β€Ί active whenalways Β· after wolf died Β· first night only Β· last wolf alive
outsider solo kill β€Ί visibilitypublic on trigger Β· public anonymous Β· private to actor
outsider solo kill β€Ί usesunlimited Β· 1 Β· 2 Β· 3

Night automation: not yet. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

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