RolesSetups

Pixie

Night, the action phase Β· Each night Β· Skippable

VillageNight automation: readyNight action

Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.

Each night, may redirect the wolves' kill to a player of your choice.

Wins when

Wins with the village once every wolf is gone.

What you'll see at night

  • Night, the action phaseΒ·Each nightΒ·skippable

    Pixie: redirect the wolves' kill

    Pick a player. If the wolves attack tonight, their kill lands on this player instead. You cannot pick the same player two nights in a row.

Example night

A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.

  • Pixie: redirect the wolves' kill β†’ Bram

Messages you receive

None on this night.

What the table hears

Nothing public comes from this role's abilities.

Variants

  • Pixie

    Each night, you may shift the wolves' kill to a player sitting next to the original target. Using it puts you on cooldown the next night, so it's usable every other night.

Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

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