RolesSetups

Doppelganger

Setup night (before Day 1) Β· Each night Β· Skippable

VillageNight automation: readyNight actionDeath trigger

Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.

On the first night, pick a player to link to. If the linked player is eliminated, you take their role.

Wins when

Wins with the village once every wolf is gone.

What you'll see at night

  • Setup night (before Day 1)Β·Each nightΒ·skippable

    Doppelganger: choose a player to mirror

    Pick one other player. If they are eliminated, you take their role.

Example night

A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.

  • Doppelganger: choose a player to mirror β†’ Bram

Messages you receive

None on this night.

What the table hears

Nothing public comes from this role's abilities.

Variants

  • Doppelganger

    On the first night, choose a player; when they're eliminated, you become their role.

Host settings

SettingOptions
doppelganger steal β€Ί conditionlinked target died Β· linked target voted out Β· linked target killed at night
doppelganger steal β€Ί selects target atsetup first night Β· every night until triggered

Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

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