Doppelganger
Setup night (before Day 1) Β· Each night Β· Skippable
Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.
On the first night, pick a player to link to. If the linked player is eliminated, you take their role.
Wins when
Wins with the village once every wolf is gone.
What you'll see at night
- Setup night (before Day 1)Β·Each nightΒ·skippable
Doppelganger: choose a player to mirror
Pick one other player. If they are eliminated, you take their role.
Example night
A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.
- Doppelganger: choose a player to mirror β Bram
Messages you receive
None on this night.
What the table hears
Nothing public comes from this role's abilities.
Variants
Doppelganger
On the first night, choose a player; when they're eliminated, you become their role.
Host settings
| Setting | Options |
|---|---|
| doppelganger steal βΊ condition | linked target died Β· linked target voted out Β· linked target killed at night |
| doppelganger steal βΊ selects target at | setup first night Β· every night until triggered |
Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.