RolesSetups

Unreliable Seer

Night, before the attacks Β· Each night Β· Skippable

Variant of seer

VillageNight automation: readyNight action

Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.

Each night, choose a player and learn if they are a wolf. Everyone (including you) sees you as a seer.

Wins when

Wins with the village once every wolf is gone.

What you'll see at night

  • Night, before the attacksΒ·Each nightΒ·skippable

    Unreliable Seer: investigate a player

    Pick one other player to investigate tonight. You will learn whether they are an active wolf.

Example night

A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.

  • Unreliable Seer: investigate a player β†’ Bram

Messages you receive

  • nightBram IS a werewolf.

What the table hears

Nothing public comes from this role's abilities.

Possible results

Every answer this role can get, depending on who it checks. Names are the sample cast's.

    • A wolfBram IS a werewolf.
    • Not a wolfBram is NOT a werewolf.

Variants

  • Cynical Seer

    Their card reads Seer, but every check returns werewolf. They do not know.

  • Naive Seer

    Their card reads Seer, but every check returns not a werewolf. They do not know.

  • Insane Seer

    Their card reads Seer, but every check returns the opposite of the truth. They do not know.

Host settings

SettingOptions
Day-0 peek: also investigates during setup (result forged by sanity)on Β· off
Sanity: how their results are forgedcynical Β· naive Β· insane
seer vision β€Ί usesunlimited Β· 1 Β· 2 Β· 3

Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

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