RolesSetups

Resilient Minion

No night prompts

Variant of minion

WolvesNight automation: not yetPassive

This role has automated prompts (shown below) but is not yet cleared for automated nights. Use it in moderated games, or check back once it is confirmed.

On the first night, you learn the werewolves. Once per game, may protect yourself from being eliminated at night.

Wins when

Wins with the wolves once they outnumber the village.

What you'll see at night

No night prompts. This role acts by itself, or only during the day.

Example night

A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.

Messages you receive

  • setupYour teammates: Bram.

What the table hears

Nothing public comes from this role's abilities.

Variants

  • Resilient Minion

    Knows the werewolves; survives the first attempt on your life. Village wins if you survive to the end.

  • Unbreakable Minion

    Cannot be killed at night. Combine with Clawed for a near-unkillable wolf-aligned player.

  • Clawed Resilient Minion

    Survives the first attempt AND transforms into a Werewolf when all original wolves are eliminated.

Host settings

SettingOptions
What the Minion seesis role:werewolf Β· is team:wolf Β· none
How many extra lives1 Β· 2 Β· unlimited
Transform when all wolves are eliminated (Clawed variant)on Β· off
Protected fromkill Β· vote out Β· any elimination

Night automation: not yet. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

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