Vampire Hunter
Night, before the attacks Β· Each night Β· Skippable
Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.
Each night, choose a player and learn if they are on the vampire team. If they are, eliminate them before they can act tonight. You cannot target yourself.
Wins when
Wins with the village once every wolf is gone.
What you'll see at night
- Night, before the attacksΒ·Each nightΒ·skippable
Vampire Hunter: investigate a player
Pick one other player to investigate tonight. You will learn whether they are on the vampire team.
Example night
A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.
- Vampire Hunter: investigate a player β Bram
Messages you receive
- nightBram is NOT on the vampire team.
What the table hears
Nothing public comes from this role's abilities.
Possible results
Every answer this role can get, depending on who it checks. Names are the sample cast's.
- On the vampire teamBram IS on the vampire team.
- Not on the vampire teamBram is NOT on the vampire team.
Variants
Vampire Hunter
Each night, investigate a player to learn if they're a vampire. If they are, you kill them before they can strike, but if that vampire chose you the same night, you die instead. The Hunterβs Apprentice knows who you are.
Wolf Hunter
Each night, investigate a player to learn if they're a werewolf. If they are, you kill them before they can strike, but if that wolf chose you the same night, you die instead. The Hunterβs Apprentice knows who you are.
Host settings
| Setting | Options |
|---|---|
| vampire hunter hunt βΊ learns | is team:vampire Β· is team:wolf Β· is role tagged:wolf power role |
| vampire hunter hunt βΊ on match βΊ priority | before target action Β· same resolution Β· after target action |
Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.