RolesSetups

Mama Wolf

Night, the action phase Β· Each night Β· Skippable

Variant of werewolf

WolvesNight automation: readyNight action

Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.

Each night, along with the other wolves, choose a player to eliminate. On the first night, you learn the werewolves.

Wins when

Wins with the wolves once they outnumber the village.

What you'll see at night

  • Night, the action phaseΒ·Each nightΒ·skippable

    Mama Wolf: the pack's kill

    Vote with the other wolves on who to eliminate tonight. The pack's majority decides.

Example night

A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.

  • Mama Wolf: the pack's kill β†’ Cleo

Messages you receive

  • setupYour teammates: Bram.

What the table hears

  • morningCleo was killed by the wolves.

Variants

  • Lone Mama

    A solo wolf that doesn't know the other wolves. If she dies, the Wolf Cubs activate. Used in 2 Cub Niner.

  • Lone Hunters Trio: First

    First wolf in the Lone Hunters Trio. Active from the start, hunts solo, knows nobody. When she dies, the Second activates. Pair with "Trio: Second" and "Trio: Last" for the Werewolf 123 setup.

  • Classic Mama Wolf

    Each night with the wolves, choose a player to eliminate. The first night, choose a player to become a Lycan.

Host settings

SettingOptions
mama pack kill β€Ί active whenalways Β· after wolf died Β· first night only
Mama Wolf sees which other wolvesis role:werewolf Β· is role tagged:wolf pack
mama awareness β€Ί info revealedidentity only Β· identity and role Β· none
Mama creates a Lycan on the first nighton Β· off
mama make lycan β€Ί target learns new roleon Β· off

Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

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