Tapper
Night, the action phase Β· Each night Β· Skippable
This role has automated prompts (shown below) but is not yet cleared for automated nights. Use it in moderated games, or check back once it is confirmed.
Each night, tap a neighbor. They learn the Tapper tapped them.
Wins when
Wins with the village once every wolf is gone.
What you'll see at night
- Night, the action phaseΒ·Each nightΒ·skippable
Tapper: tap a neighbour
Pick a neighbouring player to tap. They will be told the Tapper tapped them.
Example night
A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.
- Tapper: tap a neighbour β Gus
Messages you receive
None on this night.
What the table hears
Nothing public comes from this role's abilities.
Variants
Tapper
Each night, tap a neighbor. They learn the Tapper tapped them.
Tapper (Anywhere)
Each night, tap any player. They learn the Tapper tapped them.
Silent Tapper
Each night, tap a neighbor. They learn they were tapped, but not by whom.
Silent Tapper (Anywhere)
Each night, tap any player. They learn they were tapped, but not by whom.
Host settings
| Setting | Options |
|---|---|
| tapper tap βΊ target | adjacent Β· one other |
| tapper tap βΊ reveals | role Β· anonymous |
Night automation: not yet. Prompts and messages are generated by the same night engine the game runs, so they match what players see.