RolesSetups

Switch Witch

Night, the action phase Β· Once per game at night Β· Skippable

Variant of witch

VillageNight automation: not yetNight action

This role has automated prompts (shown below) but is not yet cleared for automated nights. Use it in moderated games, or check back once it is confirmed.

Each night, you learn who the wolves' chosen victim is. Once per game at night, may redirect the wolves' kill to a player of your choice. You cannot target yourself.

Wins when

Wins with the village once every wolf is gone.

What you'll see at night

  • Night, the action phaseΒ·Once per game at nightΒ·skippable

    Switch Witch: redirect the wolves' kill

    Pick a player. If the wolves attack tonight, their kill lands on this player instead. Once per game.

Example night

A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.

  • Switch Witch: redirect the wolves' kill β†’ Bram

Messages you receive

  • nightThe wolves are attacking Cleo tonight.

What the table hears

Nothing public comes from this role's abilities.

Possible results

Every answer this role can get, depending on who it checks. Names are the sample cast's.

    • What you seeThe wolves are attacking Bram tonight.

Host settings

SettingOptions
Sees wolves' nightly targeton Β· off
switch witch redirect β€Ί uses1 Β· 2 Β· unlimited
switch witch redirect β€Ί targetone other Β· adjacent
Can switch the kill to herself (sacrifice)on Β· off
switch witch redirect β€Ί visibilityprivate to actor Β· public anonymous

Night automation: not yet. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

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