Sorcerer
Night, before the attacks Β· Each night Β· Skippable
This role has automated prompts (shown below) but is not yet cleared for automated nights. Use it in moderated games, or check back once it is confirmed.
Each night, choose a player and learn if they are the seer.
Wins when
Wins with the wolves once they outnumber the village.
What you'll see at night
- Night, before the attacksΒ·Each nightΒ·skippable
Sorcerer: investigate a player
Pick one other player to investigate tonight. You will learn whether they are the Seer.
Example night
A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.
- Sorcerer: investigate a player β Bram
Messages you receive
- nightBram is NOT the seer.
What the table hears
Nothing public comes from this role's abilities.
Possible results
Every answer this role can get, depending on who it checks. Names are the sample cast's.
- The SeerBram IS the seer.
- Not the SeerBram is NOT the seer.
Host settings
| Setting | Options |
|---|---|
| sorcerer seek βΊ learns | is role:seer Β· is role tagged:info gatherer Β· is role tagged:village power role Β· role Β· team Β· is active wolf Β· is team:wolf |
| sorcerer seek βΊ visibility | private to actor Β· shared with team |
| sorcerer seek βΊ uses | unlimited Β· 1 Β· 2 Β· 3 |
Night automation: not yet. Prompts and messages are generated by the same night engine the game runs, so they match what players see.