Cursed
No night prompts
Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.
If a wolf attacks you at night, you become a werewolf instead of dying (once per game).
Wins when
Wins with the village once every wolf is gone.
What you'll see at night
No night prompts. This role acts by itself, or only during the day.
Variants
Cursed
A villager who becomes a werewolf if attacked by wolves at night.
Vampire Curse
Same trigger, but the transformation flips you to the vampire team instead of the wolves.
Brittle Curse
Triggers on ANY night attack, not just wolves. Easier to flip but more dangerous to keep around.
Open Curse
The transformation is announced anonymously to the table when it fires.
Host settings
| Setting | Options |
|---|---|
| cursed transform βΊ cause restriction | wolf night kill Β· any night kill Β· any elimination |
| cursed transform βΊ on block then βΊ into | werewolf Β· vampire Β· minion |
| cursed transform βΊ visibility | private to actor Β· public anonymous |
Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.