RolesSetups

Blacksmith

Night, the action phase Β· Once per game at night Β· Skippable

Variant of gunsmith

VillageNight automation: readyNight action

Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.

Once per game at night, forge a sword for a chosen player. During the next day they may use it to cut down one of their living seat-neighbours. It rusts at nightfall if unused. You cannot target yourself.

Wins when

Wins with the village once every wolf is gone.

What you'll see at night

  • Night, the action phaseΒ·Once per game at nightΒ·skippable

    Blacksmith: forge a sword

    Pick one other player to hand a sword. During the next day they may use it to cut down one of their living seat-neighbours. It rusts at nightfall if unused. Once per game.

Example night

A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.

  • Blacksmith: forge a sword β†’ Bram

Messages you receive

None on this night.

What the table hears

Nothing public comes from this role's abilities.

Variants

  • Blacksmith

    Forges one sword in the game. The holder may cut down a seat-neighbour the next day.

Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

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