Oracle Wolf
Night, the action phase Β· Each night Β· Skippable / Night, before the attacks Β· Each night, after a wolf is voted out Β· Skippable
Variant of werewolf
This role has automated prompts (shown below) but is not yet cleared for automated nights. Use it in moderated games, or check back once it is confirmed.
Each night, along with the other wolves, choose a player to eliminate. On the first night, you learn the other werewolves. Each night (after a wolf is voted out), choose a player and learn their role. You cannot target yourself.
Wins when
Wins with the wolves once they outnumber the village.
What you'll see at night
- Night, the action phaseΒ·Each nightΒ·skippable
Oracle Wolf: the pack's kill
Vote with the other wolves on who to eliminate tonight. The pack's majority decides.
- Night, before the attacksΒ·Each night, after a wolf is voted outΒ·skippable
Oracle Wolf: investigate a player
Pick one other player to investigate tonight. You will learn their role.
Example night
A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.
- Oracle Wolf: the pack's kill β Cleo
Messages you receive
- setupYour teammates: Bram.
What the table hears
- morningCleo was killed by the wolves.
Possible results
Every answer this role can get, depending on who it checks. Names are the sample cast's.
- ExampleBram is a Werewolf.
Host settings
| Setting | Options |
|---|---|
| oracle wolf pack kill βΊ active when | always Β· after wolf died Β· first night only |
| oracle wolf awareness βΊ info revealed | identity only Β· identity and role Β· none |
| oracle wolf vision βΊ learns | role Β· team Β· is active wolf |
| oracle wolf vision βΊ active when | wolf voted out this day Β· any player voted out this day Β· always |
Night automation: not yet. Prompts and messages are generated by the same night engine the game runs, so they match what players see.