Trapper
No night prompts
VillageNight automation: not yetNight action
This role has automated prompts (shown below) but is not yet cleared for automated nights. Use it in moderated games, or check back once it is confirmed.
Each night, set a trap on a chosen player or yourself. If they are targeted by another role, eliminate one of the players who targeted them, chosen at random. Announced anonymously to the table when it fires. If your own house was trapped and not targeted, you die of natural causes. Announced anonymously to the table when it fires.
Wins when
Wins with the village once every wolf is gone.
What you'll see at night
No night prompts. This role acts by itself, or only during the day.
Host settings
| Setting | Options |
|---|---|
| trapper punish βΊ selects target | one other or self Β· one other Β· adjacent |
| trapper punish βΊ then βΊ decision | random Β· first to target Β· last to target |
| trapper punish βΊ then βΊ target | one of targeting players Β· all targeting players |
| trapper self harm βΊ enabled | on Β· off |
| trapper punish βΊ visibility | public anonymous Β· public on trigger Β· private to actor |
Night automation: not yet. Prompts and messages are generated by the same night engine the game runs, so they match what players see.