Hunter
No night prompts
Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.
If eliminated, may choose a player to eliminate.
Wins when
Wins with the village once every wolf is gone.
What you'll see at night
No night prompts. This role acts by itself, or only during the day.
Variants
Hunter
When eliminated, may eliminate another player.
Parity Hunter
Skips the on-death revenge kill, but auto-eliminates the last wolf if only Hunter and one wolf remain.
Super Hunter
Standard revenge plus parity: auto-kills the wolf if only Hunter and one wolf remain.
Hidden Hunter
Standard revenge, but you start the game believing you are a plain villager. Your true role is only revealed when your death-revenge fires.
Host settings
| Setting | Options |
|---|---|
| hunter revenge βΊ mandatory | on Β· off |
| hunter revenge βΊ then βΊ target | one other Β· adjacent |
| hunter revenge βΊ then βΊ uses | 1 Β· 2 |
| Parity hunter (auto-kill wolf if last two) | on Β· off |
| Hidden Hunter (doesn't know they're the Hunter) | on Β· off |
Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.