RolesSetups

Hunter

No night prompts

VillageNight automation: readyDeath trigger

Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.

If eliminated, may choose a player to eliminate.

Wins when

Wins with the village once every wolf is gone.

What you'll see at night

No night prompts. This role acts by itself, or only during the day.

Variants

  • Hunter

    When eliminated, may eliminate another player.

  • Parity Hunter

    Skips the on-death revenge kill, but auto-eliminates the last wolf if only Hunter and one wolf remain.

  • Super Hunter

    Standard revenge plus parity: auto-kills the wolf if only Hunter and one wolf remain.

  • Hidden Hunter

    Standard revenge, but you start the game believing you are a plain villager. Your true role is only revealed when your death-revenge fires.

Host settings

SettingOptions
hunter revenge β€Ί mandatoryon Β· off
hunter revenge β€Ί then β€Ί targetone other Β· adjacent
hunter revenge β€Ί then β€Ί uses1 Β· 2
Parity hunter (auto-kill wolf if last two)on Β· off
Hidden Hunter (doesn't know they're the Hunter)on Β· off

Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

Back to top ↑