Apprentice Seer
No night prompts
VillageNight automation: readyDeath trigger
Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.
If the seer is eliminated, you take the inherited role.
Wins when
Wins with the village once every wolf is gone.
What you'll see at night
No night prompts. This role acts by itself, or only during the day.
Example night
A real night run by the game engine. At the table: you, a Werewolf (Bram), a Seer (Cleo) and four villagers (Dot, Ezra, Fern, Gus). Names are placeholders.
Messages you receive
- nightYou are now a Seer.
What the table hears
Nothing public comes from this role's abilities.
Variants
Apprentice Seer
If a Seer is eliminated, you become the Seer.
Host settings
| Setting | Options |
|---|---|
| apprentice inherit βΊ condition | role died:seer Β· role died:doctor Β· role died:hunter Β· role tagged died:info gatherer |
| apprentice inherit βΊ then βΊ into | inherited role Β· seer Β· villager |
Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.