RolesSetups

Old Man

No night prompts

VillageNight automation: readyPassive

Confirmed for automated (online) nights: the prompts below appear on the player's phone and resolve without the moderator.

After 5 nights, you die of natural causes. Announced publicly to the table when it fires.

Wins when

Wins with the village once every wolf is gone.

What you'll see at night

No night prompts. This role acts by itself, or only during the day.

Variants

  • Old Man

    Dies of natural causes after a set number of nights.

  • Recognized Old Couple (Man side)

    Old Man knows the Old Woman from the first night. Pair with the matching Old Woman preset.

Host settings

SettingOptions
How the Old Man diesafter n nights Β· at half players eliminated
Nights until the Old Man dies (when condition=after_n_nights)3 Β· 4 Β· 5 Β· 6 Β· 7
How the death is announcedpublic on trigger Β· public anonymous
Old Man recognizes the Old Woman at the starton Β· off

Night automation: ready. Prompts and messages are generated by the same night engine the game runs, so they match what players see.

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